The Grand Grimoire Chronicles Episode 4: Walkthrough

Story

After an unseasonably warm spring, with weeks of extremely dry weather across the country, the water levels in Wolrisdon Reservoir have dropped to unprecedented levels. It used to be an old village, abandoned, to be purposefully flooded and turned into a reservoir. Now, the drought has revealed the historic village that stood there.

You’re being sent to Wolrisdon to write about the old village, but upon arriving you discover a police presence, leading to the curious case of Elizabeth Beck.

This is a point and click adventure where you must explore, use objects and solve puzzles in order to get to the bottom of the mystery.

Walkthrough

  • NOTE: When you come across spirits orbs, collect them. They can also be found by interacting with certain objects. You need them later in the game.
  • Go west
  • Pickup the STICK from underneath the police car
  • Pickup the STONE next to the rock
  • Go east
  • Go south to the reservoir
  • Interact with the lifebuoy to reveal ROPE
  • Pickup the ROPE
  • Go west
  • Go north and enter the hide
  • Pickup the BINOCULARS
  • Use the map to back to your lodge (or go south, east, south)
  • Go north and enter your lodge
  • Pickup the HAND MIRROR that’s on the wall
  • Go north and exit the rear of the lodge
  • Interact with the three branch to use the ROPE to reveal access up
  • Go north (climb up)
  • Throw the STONE at the bin (the policewoman leaves revealing access behind lodge)
  • Go east behind the cabin
  • Interact with the window to use the STICK on it to give access to the cabin
  • Go north and enter the cabin through the window
  • Interact with the purse on the table
  • Interact with the photo to turn it over
  • Take note of the name ‘Bernard’ and the date ‘2015’
  • Interact with the laptop
  • Input ‘BERNARD’ as the password (Reveals woman’s address)
  • Use the map and travel to the woman’s house
  • Interact with the oil tank to reveal a WRENCH
  • Interact with the door on the right
  • Input ‘2015’ which is the date from the photo to reveal a bin
  • Interact with the bin to move it and give access up
  • Go up/north to climb up onto the porch
  • Interact with the middle window to use the binoculars on them
  • Use the arrow to look inside
  • Interact with the letter (the largest piece of paper) to reveal the café
  • Use the map and travel to the café
  • Interact with the large picture to reveal the woman
  • Interact with the woman to reveal more buildings by the reservoir
  • Use the map to travel to the reservoir
  • Go east down the path until you reach the wine bar
  • Enter the toilets
  • Interact with the toilet to use the WRENCH, causing the toilet to leak
  • Exit to the wine bar and interact with the man behind the bar (He leaves, revealing access outside)
  • Go north to the rear of the wine bar
  • Pickup the MEDIUM BOX and the DOG LEAD
  • Go back into the wine bar and then exit to the path
  • Use the MEDIUM BOX on the bench to let you climb over the fence
  • Go north over the fence
  • Interact with the small window to use the HAND MIRROR
  • You can now look through the window and see the notice board and code ‘570294’
  • Interact with the cage and use the code ‘570294’ to open it, revealing FUEL CAN and SPRAY CAN. Pick them up
  • Go north to the boat
  • Interact with the left box on the boat to reveal FLARE. Pick it up
  • Interact with the out-board motor to fill it using the FUEL CAN. Gives east access
  • Go east
  • Enter the Château and then go down the hole
  • Note the stone mural. It contains all the clues to solve the four puzzles here
  • Lock 1: Use the code ‘MDC’ which is 1600 in Roman numerals.
  • Lock 2: Use ‘white, blue, red, orange, green, yellow, magenta, white’
  • Lock 3: Use the shield patterns
  • Lock 4: The number of thorns on the flowers, ‘22041’
  • Skeletal remains appear in a hidden compartment
  • Interact with the remains to reveal a pouch
  • Interact with the pouch to reveal a LOCKET. Pick it up
  • Use the map to travel back to your lodge
  • Go back to the inside of the other lodge where the spirit is. (north, north, west)
  • Show the spirit the LOCKET. Reveals the old mill on the map
  • Use the map to travel to the old mill
  • Enter the old mill
  • Interact with the drawings etched into the stones, just above the gap between the two piles of debris. Reveals the record’s office
  • Use the map to travel to the record’s office
  • Interact with the woman behind the counter. Reveals museum on the map
  • Use the map to travel to the museum
  • Interact with the camera above the door, using the SPRAY CAN on it
  • Use the intercom to gain access to the museum
  • Enter the museum lobby
  • Interact with the spirit. She can enter the office to look for a clue. Reveals access
  • Look in the office for a passcode.
  • Check the note on the right, ‘TGGC04’
  • Interact with the keypad and insert the code ‘TGGC04’
  • Enter the museum
  • Interact with the panel on the right and solve the puzzle. It’s a simple pattern that forms a complete rectangle. Reveals access to the priest hole
  • Enter the priest hole
  • Go east
  • Interact with the iron ring to use the dog lead on it. Gives access east
  • Go east again
  • Interact with the third small entrance to reveal a wooden chest
  • Interact the wooden chest to reveal a CYPHER. Pick it up
  • Go back to the main museum room
  • Interact with the spirit. She reveals there’s a door to her right
  • Go through the door
  • Interact with the spirit again. She tells you which box to search
  • Interact with the correct box. Reveals church
  • Use the map to travel to the church
  • Interact with the priest. Reveals the records book
  • Interact with the records book. Reveals graveyard
  • Use the FLARE on the brown plant. Reveals a hole in the wall
  • Go through the hole
  • If you have found enough spirit orbs, a portal will appear. If it doesn’t, you’ll have to backtrack and search for more spirit orbs. You need 15
  • Once the portal appears, go through it
  • In the spirit realm the woman has been reunited with her children and the man she loved
  • Interact with the woman’s spirit
  • END

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