The Grand Grimoire Chronicles, Episode 3: Walkthrough

You can now play episode 3 on Armor Games. https://armorgames.com/the-grand-grimoire-chronicles-episode-3-game/18824

(Soundtrack available at: https://open.spotify.com/artist/3ctI41lHnv3wvN9Obg13zq)

Armor Games Walkthrough

  • Arrive at the carpark
  • Check your car to reveal your BACKPACK
  • Pick up your BACKPACK
  • Inspect the left signpost to reveal the route to the docks
  • Follow the route east (and north) until you reach the end of the docks
  • Inspect the boat to reveal that it’s the ferry, but no one is around
  • Go back to the carpark. The route to the village is now available
  • Go west to the village square
  • Go north to the post office
  • Enter the post office
  • Speak to the man on the right. Reveals whereabouts of the ferry operator
  • Docks to the docks. You can now enter warehouse 1
  • Go inside and speak to the ferry operator
  • Go back to the ferry. You can now get on the boat.
  • Once on the boat set sail to the west. (Only possible if you have your backpack)
  • On the new island, follow the path until you reach the pub and go inside.
  • Speak to the landlord/barman to get a DRINK
  • Pick up the drink and go right
  • Give the DRINK to the man and he agrees to take you to the island
  • Go to the docks and go west until you end up on the boat
  • Speak to the fisherman to reveal arrow to sail west
  • Once at the causeway, head west until you reach the island
  • Climb the stairs (notice the pulley hanging from the winch boom)
  • Go north once to the signpost, the east to the first warehouse
  • Enter the warehouse and get the RUSTY CROWBAR
  • Exit the warehouse and go east to the second warehouse
  • Kick the crack in the door to reveal access to the warehouse
  • Enter the warehouse and inspect the debris and toolbox to reveal items
  • Pick up the CHAIN, LADDER and RUSTY SAW
  • Exit the warehouse and go west until you’re at the west of the Inn
  • Use the RUSTY CROWBAR on the basement door to open it
  • Enter the basement, go up the stairs, then east
  • Use your BACKPACK on the table to empty it and reveal items
  • Pickup the ROPE and the MATCHES, and the HAMMER from the floor
  • Go back to the island crossroad where the signpost is.
  • Go north, and north again through the stone archway
  • Go west to the rectory exterior and enter it
  • Enter the first room (bedroom)
  • Use the HAMMER on the wooden chest to reveal STONE CIRCLE
  • Pick up the stone circle and exit the room
  • Enter the third room (study)
  • Examine writing desk to reveal LETTER OPENER and pick it up
  • Exit the room
  • Use the LETTER OPENER on the cabinet to reveal LARGE KEY. Pick it up
  • Exit the rectory and go west until you’re outside the only standing cottage
  • Enter the cottage, and then enter the fourth room (kitchen)
  • Interact with the cleat hook to make the airer fall to the floor
  • Inspect the airir to reveal a LATH. Pick up the LATH
  • Exit the kitchen and enter the second room (living room)
  • Use the LATH to lift up the chest and reveal a SMALL KEY. Pick it up
  • Exit the room and go through the fourth door (garden)
  • Use the SMALL KEY to unlock the outbuilding
  • Go inside and pick up the AXE
  • Go back to the cottage hallway
  • Use the AXE on the small crack in the floor to reveal BRASS KEY. Pick it up
  • Exit the cottage and go east until you reach the church
  • Use the LARGE KEY to open the church and go inside
  • Notice the hatch at the top of the room. Use the LADDER on it
  • Go up the ladder and interact with the wooden beam to reveal access
  • Go east across the beams until you reach another hatch
  • Interact with the hatch to unlock it
  • Go through the hatch and then drop down to the sacristy below
  • Note the first wooden pillar to the immediate right of the stone pillar
  • Interact with the left cupboard to reveal (another) crowbar! Pick it up
  • Interact with the door (far left of the screen) to reveal exit
  • Go out to the church altar. Search it to reveal OIL JUG. Pick it up
  • Go west once to the church pews
  • Use the OIL JUG on the centre cherub (this fills lamps with oil for later)
  • Use CROWBAR on second to last (7th) wooden panel. Reveals mechanism
  • Use the CHAIN on the mechanism/chains to swap it out
  • Go back to the sacristy. The ‘pillar’ noted earlier is actually a lever
  • Pull the lever and then go back to the church altar
  • There’s now a hatch to go down. Go down until you reach the bottom
  • Use MATCHES on the lamp (full with the oil you poured into the cherub)
  • The lamp lights the way forward. Go west once.
  • Pick up the WOODEN PLANK
  • Go all the way back to the top of the stairs at the start of the island
  • Use the RUSTY SAW on the winch boom
  • Go down the stairs to the bottom. Pick up the PULLEY
  • Go back up and head north til you reach the watchtower exterior
  • Use the BRASS KEY on the watchtower door and go inside
  • Use WOODEN PLANK on lower step. You can now climb up
  • Go up to the top of the tower
  • View the middle window. Interact with the marker/buoy
  • Interact with the wooden chest, pushing it down the stairs
  • Climb down the stairs
  • Examine the debris to reveal a STONE ELLIPSE. Pick it up
  • Exit the tower and head north
  • At the cliff edge, after viewing the marker, you can now go down
  • Climb down and use the ROPE on the pointy rock. Gives access down
  • Go down, and then go east through the cave until you reach the steps
  • Search the large crack to reveal a STONE TRIANGLE. Collect it
  • Go back to the church and down to the temple (mysterious) entrance
  • Note the small button on the left of the entrance and press it
  • Go through the entrance
  • Use the STONE CIRCLE on the panel in front of you
  • Go west
  • Use the STONE ELLIPSE on the panel
  • Go east twice
  • Use the STONE TRIANGLE on the panel
  • Go west. A combination lock has appeared. Interact with it.
  • 213 (order in which you put the stones and the sides of the shapes you placed)
  • Reveals a doorway. Enter it and go north until you reach the room with the funicular
  • Interact with the funicular to unlock it, and go inside
  • Interact with the slightly bent metal bar to break it off. Pick up METAL BAR
  • Exit the funicular and enter the room on the left
  • Pick up SMALL WOODEN BOX
  • Interact with the shelf, causing the toolbox to fall to the ground
  • Interact with the toolbox to reveal MALLET. Pick it up
  • Exit the room. Use the METAL BAR on the right door to prise it open
  • Go inside and interact with the large metal wheel
  • Exit the room and enter the funicular. Then go up
  • Upon exiting the funicular take either the left of right stairs
  • Keep going north until you enter the lift
  • Use the SMALL WOODEN BOX on the hatch at the top on the lift
  • Go up
  • Use the PULLEY on the corroded pulley. You can now use the lift
  • Climb back into the lift then take it down and exit it
  • Keep going south until you reach the bottom of the temple
  • Use the MALLET on the stone tablet
  • The game is now complete. Click the message to end

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